The main difference from BrantSteele's original Hunger Games Simulator is the ability to change the number of districts and tributes per district more flexibly through the
Adjust Size option with initial support for anywhere from 2-200 tributes and 1-200 districts.
With
Adjust Cast, you may add, delete, and swap districts and tributes without resetting the whole cast. This combines both the traditional Edit Cast with the Adjust Size page. Clicking on the Edit button above each district shows options that are initially hidden to prevent the display from being over complicated.
A new feature is the ability to Import & Export
Districts & Tributes,
Events, and
Custom Text through text files for easier simulation setup and transferring from the original Hunger Games simulator. If you want a direct transfer without the text file, there's also an option to transfer your settings from a save link
From BrantSteele.net.
Endgame Events are a new type of event that allow either every remaining tribute to survive or die to end a simulation. You will want to check your settings carefully when placing all of your tributes in a single district because this may trigger an Endgame Event that immediately ends your simulation.
Other differences from the original simulator include changing the individual titles for districts, along with the color, to differentiate them. These will function similar to tribes in Survivor and teams in the other simulators. You can change between a shadow and a more plain outline, along with differentiating between a black and white outline.
Event flexibility has been improved, allowing up to 100 tributes per event and fatal event. Arena events can now have multiple surviving scenarios and more or less fatal scenarios.
Return.